Design and Technology

At Beechwood School, our Design and Technology curriculum has been created to ensure that the aims and objectives of the National Curriculum are met.

The curriculum is progressive and pupils both broaden their experience and build on previous learning.

Pupils design and create prototypes and finished products for a variety of contexts, including home, school and industry. Pupils follow a prescribed process for designing, making and evaluating their work. Throughout school, they learn about mechanisms, textiles, nutrition and cooking, apply electrical knowledge from science and create a moving product that is programmed using knowledge from the Computing Curriculum. We recognise the importance of pupils designing products with purpose.

In Key Stage One, pupils are provided with exciting opportunities to design and create purposefully. Pupils are taught to develop a range of simple skills, such as cutting and joining; they will also explore a variety of materials, including: textiles, card and ingredients. They are taught to design and build simple mechanisms, including levers, dials and wheels and axles, using a variety of materials and joining strategies. Pupils are given clear design briefs from which to design their products. Across the key stage, pupils are taught to evaluate their work against their design briefs.

In Lower Key Stage Two, pupils are given clear and demanding design briefs, which they must meet. Design briefs are carefully created to give purpose, audience and meaning to the pupil’s work. Pupils will work with multiple disciplines including: textiles, construction (in particular, strengthening, supporting and stiffening) and cookery (including the seasonality of vegetables). Cookery is now extended into preparing hot dishes, using a variety of techniques. In textiles, pupils build on their knowledge of running stitch from year 2, to now learn how to use ladder stitch. Pupils will be inspired by exploring and evaluating existing, similar products. Following the completion of products, pupils will be taught to evaluate their work against the design brief and consider aspects that could be improved. Throughout the phase, pupils will be encouraged to improve on knowledge, skills and techniques they were taught in Key Stage One. They will also be taught the links between other subjects and design and technology. Pupils extend their knowledge of mechanisms by learning about pulleys.

In Upper Key Stage Two, pupils will be taught to incorporate all of their previous learning into constructing purposeful and complex products, which are carefully linked to their learning in other aspects of study. Pupils will revisit their learning on electricity in year 4 to enable them to begin entwining electrical circuits into their designs; they will also further develop their knowledge of mechanisms by considering how pulleys and gears can be used to create a product – a solar system teaching tool. Pupils will continue to develop their knowledge and understanding of seasonality through a BBQ cookery project where they will design and create a mix of hot and cold dishes, considering market research to make decisions. Following work in computing, the pupils will begin to construct and build products that can be programmed and will run independently. Throughout the phase, pupils will be taught to explore existing products, as well as design, make and evaluate their own products with a design brief in mind.

Related information

Design and Technology Curriculum Map

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